jules park, product designer for ai glasses

smiley face

bay area girlie finding joy in making things

work

meta ai glasses – peer demo2025
meta ai glasses – referral program2025
meta.com – virtual try-on2025
meta 0→1 wrist product2021
zoom - filters and effects2020
zoom mobile2019
zoom rooms2017
zenefits – hr saas2014

recognition

meta ar camera - hackathon winner2022

find me

hi there :))
close

virtual try-on

platform: meta.com
role: senior designer
status: shipped 2025

virtual try-on could show style, but not fit. customers could preview how frames looked, but nothing told them whether the size or nose-bridge would actually work. i partnered with my engineering lead on a true-fit experience combining data-driven size intelligence with visual AI simulation, turning size recommendations into something you could actually see. i also redesigned the layout to support the new selection features.

close

peer demo

platform: meta ai app, meta ai glasses
role: staff designer
status: launched 2025

meta ai glasses spark curiosity, but glasses owners had no easy way to let someone try them without exposing their personal data. i designed the peer demo experience, which lets an owner hand off their glasses and start a demo while keeping their camera roll, messages, and history private the whole time. i led design from a team brainstorm concept to launch, working across engineering, product, marketing, and privacy teams to ship to over 7M users.

close

0→1 wrist wearable

this work is confidential. please contact me to learn more!

meta 0→1 wrist wearable
close

referral program

platform: meta ai app, meta.com
role: staff designer
status: shipped 2025

word of mouth sells more glasses than any ad, but glasses owners had no simple way to bring a friend in. i designed the referral program, which lets owners give a friend $30 toward their first pair and earn $30 in meta store credit when the friend buys. i led design from concept to launch, working across engineering, product, and marketing teams.

referral program screen
close

filters and effects

platform: zoom
role: lead product designer
status: shipped aug 2020

during covid, video calls became the default for everything, and people wanted ways to make them feel less flat and more human. filters didn't yet exist as a way to shape how you showed up on camera, so i designed the feature from scratch – both the experience and the filters themselves: a library of preloaded options, a flow for uploading custom images, and real-time AR effects that tracked to your face and moved with you. tuned to render smoothly on everyday hardware, the filters stayed fun and expressive without taxing the platform, and were used by millions through the pandemic.

zoom filters and effects demo
close

zoom mobile

platform: iOS (phone, iPad), android
role: lead product designer

as the lead designer for zoom mobile, i owned the experience end-to-end – initiating and shipping projects like video preview updates, filters, CarPlay, and app integrations. i also built out the mobile design system that kept the whole platform consistent.

zoom mobile
close

zoom rooms

platform: iOS (phone, iPad), android, web
role: product designer

on zoom rooms, i designed for the spaces where people actually meet. i worked on various new features and launched net-new features like the digital signage. i also set the team's rhythm, starting our weekly critiques, running the research that grounded our calls, and writing the copy guidelines that scaled across the org as it grew 10X.

zoom rooms
close

zenefits

role: project manager

I led the team behind the nation's largest medical insurance underwriting database – managing 3 analysts and 11 contractors to build and maintain a data environment of exceptional scale and complexity. Working shoulder-to-shoulder with designers and engineers, I helped shape an internal data management platform from the ground up, and launched customer focus groups to keep real user needs at the center of every decision.